Jan 12, 2009, 03:46 AM // 03:46
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#1
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: A/Rt
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PvP-Only Chars or RP chars?
I'm just curious which type of characters are more prevalent in the PvP world of this game.
To the players who mostly PvP, do you use PvP-Only characters? Or is there some advantage to using RP characters? (Gear maybe?)
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Jan 12, 2009, 03:54 AM // 03:54
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#2
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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when i play warrior i mainly use my pve char just cuz hes decked out and i like him but for everything else its pvp
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Jan 12, 2009, 04:07 AM // 04:07
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#3
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Frost Gate Guardian
Join Date: Sep 2007
Location: Michigan
Guild: Clan Dethryche [dth]
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Here's the deal Larry
PvP characters are always > PvE characters, any hardcore pvp-er should agree. I'll compose a short list for you as to why this is so...
1) Relying on PvE characters limits your span of player development - When you have the ability to "re-roll" a character (delete your current pvp character and quickly make a completely new one of a different profession to fullfill a team's needs) you can fit into any role you so desire...i.e. move from frontline melee to midline support/offense, etc.
2) Equipment - The "J" key while on a pvp-only character is an absolute God-send...The "J" key allows you to creat any weapon/stave/offhand/shield/etc etc etc that you want (as long as you have the respective mod unlocked via PvE identify or purchase with 1000-3000 balth faction). While on RP characters you must have EVERY shield set with armor modifiers, plus a separate set of armor for pve and pvp...it's just wayyyyyy more of a hassle than you want to deal with, trust me
3) Quick Adaptability - If you're on, let's say, a fire ele and your team decides "hey guys, let's change our build. Larry, we need you on an UG Earth Ele now please." Your RP character may not have all the skills needed purchased on it nor have a 40/40 earth set. Being on a PvP char allows you to say "ok!!!!1111!!" and change elements with a snap of your finger (well, not literally...more like a click)
I hope this helps to answer your question. It seems that you're a new PvP'er (or possibly relatively new to the game entirely), and if this is the case I recommend you leave 1-2 slots open for PvP-Only characters to make your transition between characters seemlessly easy. Good Luck!
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Jan 12, 2009, 04:24 AM // 04:24
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#4
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: A/Rt
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Quote:
Originally Posted by Truegen
Here's the deal Larry
PvP characters are always > PvE characters, any hardcore pvp-er should agree. I'll compose a short list for you as to why this is so...
1) Relying on PvE characters limits your span of player development - When you have the ability to "re-roll" a character (delete your current pvp character and quickly make a completely new one of a different profession to fullfill a team's needs) you can fit into any role you so desire...i.e. move from frontline melee to midline support/offense, etc.
2) Equipment - The "J" key while on a pvp-only character is an absolute God-send...The "J" key allows you to creat any weapon/stave/offhand/shield/etc etc etc that you want (as long as you have the respective mod unlocked via PvE identify or purchase with 1000-3000 balth faction). While on RP characters you must have EVERY shield set with armor modifiers, plus a separate set of armor for pve and pvp...it's just wayyyyyy more of a hassle than you want to deal with, trust me
3) Quick Adaptability - If you're on, let's say, a fire ele and your team decides "hey guys, let's change our build. Larry, we need you on an UG Earth Ele now please." Your RP character may not have all the skills needed purchased on it nor have a 40/40 earth set. Being on a PvP char allows you to say "ok!!!!1111!!" and change elements with a snap of your finger (well, not literally...more like a click)
I hope this helps to answer your question. It seems that you're a new PvP'er (or possibly relatively new to the game entirely), and if this is the case I recommend you leave 1-2 slots open for PvP-Only characters to make your transition between characters seemlessly easy. Good Luck!
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That makes perfect sense, thanks for the explanation.
In the back of my mind I always wonder if I was missing something (I only play PvP characters)
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Jan 12, 2009, 04:36 AM // 04:36
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#5
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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Pvp characters are better for the customized weps
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Jan 12, 2009, 04:38 AM // 04:38
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#6
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Furnace Stoker
Join Date: May 2006
Profession: R/
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There are still a few pieces of equipment that are unique to PvE that may be useful in some situations, but for the most part PvE chars lost all advantage they had when they took out the ability to armor swap. If you have the money and space to make a PvE char that is fully outfitted for PvP, do it; that's what most of the top guilds do. Until then, PvP chars are as good or better than any PvE char, save the ascetics.
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Jan 12, 2009, 04:42 AM // 04:42
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#7
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Quote:
Originally Posted by Truegen
Here's the deal Larry
PvP characters are always > PvE characters, any hardcore pvp-er should agree. I'll compose a short list for you as to why this is so...
1) Relying on PvE characters limits your span of player development - When you have the ability to "re-roll" a character (delete your current pvp character and quickly make a completely new one of a different profession to fullfill a team's needs) you can fit into any role you so desire...i.e. move from frontline melee to midline support/offense, etc.
2) Equipment - The "J" key while on a pvp-only character is an absolute God-send...The "J" key allows you to creat any weapon/stave/offhand/shield/etc etc etc that you want (as long as you have the respective mod unlocked via PvE identify or purchase with 1000-3000 balth faction). While on RP characters you must have EVERY shield set with armor modifiers, plus a separate set of armor for pve and pvp...it's just wayyyyyy more of a hassle than you want to deal with, trust me
3) Quick Adaptability - If you're on, let's say, a fire ele and your team decides "hey guys, let's change our build. Larry, we need you on an UG Earth Ele now please." Your RP character may not have all the skills needed purchased on it nor have a 40/40 earth set. Being on a PvP char allows you to say "ok!!!!1111!!" and change elements with a snap of your finger (well, not literally...more like a click)
I hope this helps to answer your question. It seems that you're a new PvP'er (or possibly relatively new to the game entirely), and if this is the case I recommend you leave 1-2 slots open for PvP-Only characters to make your transition between characters seemlessly easy. Good Luck!
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False. I use PvE characters and buy individual weapon sets. I have 3 sets of FoW armor for Domination Mesmer, Illusion Mesmer, and Fast Cast crap, (along with 5 different FoW boots for +1 Illusion for Distortion, 20% cripple for splitting, +10 health if I really have nothing else to do, etc) and around 5 different 40/40 sets (Domination, Inspiration, Illusion, Water, Curses) and 5 different +30/-2 high sets. I also have 9 different shields and 4 different weapons depending on the situation (4 Swords with +5 Armor, +7 physical, +7 elemental, and +30 health). You would never be able to fit all of this onto a PvP character.
Using a PvE character is always better than using a PvP character, because you can create a lot more different weapons than a PvP character can. PvP characters can only create like 20 or 25 weapons whereas a PvE character can hold as many as you want. In addition, PvE characters get some of the better things like:
Double Vamp Weapons (to kill yourself faster)
-50 HP Grim Cestas
req7 and req8 Weapons and Shields
The point is, start off playing a class with PvP, then work up building a PvE version of it. The PvE version is always, 100% of the time, better.
Last edited by lutz; Jan 12, 2009 at 04:49 AM // 04:49..
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Jan 12, 2009, 04:54 AM // 04:54
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#8
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Forge Runner
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lutz is right, although I'll add that PvP characters can still use PvE items. My PvP Monk is outfitted with a full range of q8 Tactics shield, all drawn from PvE. -50 HP Grim Cestas, doubly Vampiric weapons, etc can all be used with equal effectiveness by a PvP character. The only thing that PvP characters can't do is carry multiple sets of armor, but then you can't change armor in PvP anyway so it's not a disadvantage at all. Limited inventory space is not a matter as well, there's nothing stopping you from adding bags to your PvP character as well as deleting any disposable items (and all PvP items are disposable).
Therefore ... a PvP character backed by PvE items is the best character to use for PvP. Perhaps the only drawback that affects gameplay is that you can only have one kind of pet, which might be confusing a little but has little effect altogether. Otherwise you can't wear prestige armor, but who cares?
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Jan 12, 2009, 04:58 AM // 04:58
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#9
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Lion's Arch Merchant
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Quote:
Originally Posted by lutz
False. I use PvE characters and buy individual weapon sets. I have 3 sets of FoW armor for Domination Mesmer, Illusion Mesmer, and Fast Cast crap, (along with 5 different FoW boots for +1 Illusion for Distortion, 20% cripple for splitting, +10 health if I really have nothing else to do, etc) and around 5 different 40/40 sets (Domination, Inspiration, Illusion, Water, Curses) and 5 different +30/-2 high sets. I also have 9 different shields and 4 different weapons depending on the situation (4 Swords with +5 Armor, +7 physical, +7 elemental, and +30 health). You would never be able to fit all of this onto a PvP character.
Using a PvE character is always better than using a PvP character, because you can create a lot more different weapons than a PvP character can. PvP characters can only create like 20 or 25 weapons whereas a PvE character can hold as many as you want. In addition, PvE characters get some of the better things like:
Double Vamp Weapons (to kill yourself faster)
-50 HP Grim Cestas
req7 and req8 Weapons and Shields
The point is, start off playing a class with PvP, then work up building a PvE version of it. The PvE version is always, 100% of the time, better.
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You are one in a million, but changing all your gear still takes more time :P
But a scenario, brand new airspike meta sudden creeps up and everyone is asked to roll a lightning armor shield before going into the next round because every point of armor is crucial. If you don't have one on hand everyone suffers :S
And that's how you know GW has gone to hell, erm I mean PvE land x.x when you HAVE to PvE to get some gear, didn't it use to be the other way around? Oh well...WoW clone is WoW clone I guess.
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Jan 12, 2009, 05:20 AM // 05:20
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#10
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Krytan Explorer
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Quote:
Originally Posted by lutz
False. I use PvE characters and buy individual weapon sets. I have 3 sets of FoW armor for Domination Mesmer, Illusion Mesmer, and Fast Cast crap, (along with 5 different FoW boots for +1 Illusion for Distortion, 20% cripple for splitting, +10 health if I really have nothing else to do, etc) and around 5 different 40/40 sets (Domination, Inspiration, Illusion, Water, Curses) and 5 different +30/-2 high sets. I also have 9 different shields and 4 different weapons depending on the situation (4 Swords with +5 Armor, +7 physical, +7 elemental, and +30 health). You would never be able to fit all of this onto a PvP character.
Using a PvE character is always better than using a PvP character, because you can create a lot more different weapons than a PvP character can. PvP characters can only create like 20 or 25 weapons whereas a PvE character can hold as many as you want. In addition, PvE characters get some of the better things like:
Double Vamp Weapons (to kill yourself faster)
-50 HP Grim Cestas
req7 and req8 Weapons and Shields
The point is, start off playing a class with PvP, then work up building a PvE version of it. The PvE version is always, 100% of the time, better.
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Yeah, because everyone can afford 5 sets of FoW and 14 different req8 tactics sheilds.
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Jan 12, 2009, 05:54 AM // 05:54
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#11
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ÇuoÊoɯ
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besides, you can always buy the "special" PvE items too and pack them on your PvP.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Jan 12, 2009, 06:22 AM // 06:22
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#12
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Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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If you are a serious PvP player one of the things that is important is to build your "brand" for networking purposes. Part of doing this is having a consistent and recognizable name - which you can do with a PvP character, but is perhaps a lot easier with a PvE character. In addition though, with a PvE character you can more easily get the cool looking armour and weapons that make you stand out more in Obs mode.
That said, when you first start out in PvP I think PvP characters are fine. If you are going to play more seriously and perhaps specialize in a role, then I think PvE characters become much more appealing.
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Jan 12, 2009, 07:09 AM // 07:09
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#13
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Quote:
Originally Posted by What Now
You are one in a million, but changing all your gear still takes more time :P
But a scenario, brand new airspike meta sudden creeps up and everyone is asked to roll a lightning armor shield before going into the next round because every point of armor is crucial. If you don't have one on hand everyone suffers :S
And that's how you know GW has gone to hell, erm I mean PvE land x.x when you HAVE to PvE to get some gear, didn't it use to be the other way around? Oh well...WoW clone is WoW clone I guess.
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First of all, you don't NEED to PvE to get most of the gear. By performing well in PvP, you gain Zaishen Keys which you can use to buy those special PvE items. In addition, the PvE you need to do for a character to make it "PvP ready" is extremely minimal - you just need to get ascended and switch your secondary profession. From there you can just buy tomes.
If you don't have all the +armor-type damage shields, you shouldn't be playing PvP on that character anyway. Most high level PvP players carry all the possible +armor-type damage shields on their PvE characters. If they don't have them, they use PvP characters until the PvE ones are ready.
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Jan 12, 2009, 07:28 AM // 07:28
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#14
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Lion's Arch Merchant
Join Date: Jan 2007
Guild: Club Of A Thousand Pandas [LOD倧]
Profession: Me/
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I will say PvE chars but only if you have:
- All weapon sets you expect to be using
- All Skills unlocked on that charecter
- 3 or 4 armor sets
Obviously PvP chars are usually the better option however. But if you want to roll a PvE char and worst comes to worst, keep a slot open to roll a PvP char in the case of you not having the build/armor or w/e
It comes down to preference i guess. The only time PvE chars should really be in higher end PvP is when you have completed PvE.
And of course the only advantage a PvE player really has, is that you can use nice weapon/armor skins. Double vamp or req 7 shields can be bought, they aren't exclusive to PvE chars.
$0.02
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Jan 12, 2009, 07:58 AM // 07:58
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#15
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Krytan Explorer
Join Date: Jul 2006
Guild: StP
Profession: Me/
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afterplaying the game for a while you will end up with a pve char who can pvp perfectly. theres no advantage with a pve over a pvp because none of the special pve items worth using come precustomised so you're fine there. and say "oh noes only 25 pvp items at one time eep" doesnt count cause you can place pvp items in your storage and the 25 limit only counts whats in your inventory - tho i think this is a retarded rule anyway and should be done away with as it serves no purpose.
the only real benefit from one or the other are the skins available, such as the ivory focus basic reward but one of my fave offhand skins yay pvp, or if you want gwen armour and werent online when they were available for pvp chars with the reward points ready to spend that'd be a yay pve (but boo grind -.- r5 monument only got done once and never again)
so yeh play the game for a while and it comes down to, as everything in life, good looks ^^ so your choice. but starting out i would suggest pvp char for ease of equipment, you can always build your pve char up to standards. i mean after over 3 years it isnt that hard to have gained 1 of every shield, all the armour sets, tonnes of 40/40s (esp since completing gwen gives you a wand for it - the focus skin is fail so just get wand) etc. etc.
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Jan 12, 2009, 08:19 AM // 08:19
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#16
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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there is no real difference anymore, after armor swap was taken out of pvp. both pvp and pve is the same. any hardcore pvp player has a dedicated pvp/pve char of their main role and if it is a pvp, it usually has unlocked armor, and pve gear weps.
the only disadvantage is the armor glitch on a pvp char. if you dye something white/black and decide to change runes based on a new mod/bar, the dye is removed....pve can just swap armor before entering.
other then that, they are the same.
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Jan 12, 2009, 08:45 AM // 08:45
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#17
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Desert Nomad
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pve chars because chaos gloves.
nothing says "i'm the alpha male in this match" like big shiny hands.
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Jan 12, 2009, 09:00 AM // 09:00
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#18
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Ascalonian Squire
Join Date: Aug 2008
Guild: pink animal clan [pink]
Profession: A/
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Quote:
Originally Posted by What Now
Oh well...WoW clone is WoW clone I guess.
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Sorry for going off-topic here, but guild wars existed before WoW fyi.
on topic:
I agree with lutz. He however inherited God's fortune it seems. I don't have all those fancy FoW sets, but I can still use my pve character in pvp.
Just always keep a slot open for a pvp character. If you need to change something, you can still go to your open slot and create a character there. My account consists out of 4 pvp characters and 4 pve characters. My pve characters are all decked out to pvp in a certain meta.
Example: my sin is decked out for the curred Palm strike meta and my monk has all the pvp healing sets you need to pvp.
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Jan 12, 2009, 09:49 AM // 09:49
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#19
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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pretty sure gw clones off diablo too, but thats off topic.
and as for chaos gloves, those wont be cool untill you can choke slam the guild lord with them.
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Jan 12, 2009, 10:04 AM // 10:04
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#20
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by What Now
You are one in a million, but changing all your gear still takes more time :P
But a scenario, brand new airspike meta sudden creeps up and everyone is asked to roll a lightning armor shield before going into the next round because every point of armor is crucial. If you don't have one on hand everyone suffers :S
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Actually it's pretty common amongst the higher-end GvG players (especially monks and warriors) to have a PvE character with enough stuff equipped. Take dR for example. For warriors: Mike has a PvE (and Chiizu later played on his account), Custo played half the time on a PvE, and I think Augie had a PvE. Farin might have a PvP, but I'm not sure. For monk: Tommy, Langola, and I all played on a PvE. I think with the exception of Jatt, rawr's frontline and backline all use PvE as well.
I'd say if you are just starting PvP and don't have 30 million weapon sets and every skill unlocked on a PvE character, then roll a PvP guy. You can then transfer stuff like double vamp and -50 cesta and req6/7/8 shields. If you're going to be playing that profession a lot, you might as well build up a PvE for it. If not, just make sure you don't accidentally delete those rare PvE items when you reroll. But the reason a lot of people use PvE is because it's a 2 for 1. You won't have to waste 2 slots having a PvP monk and a PvE monk
Last edited by Div; Jan 12, 2009 at 10:07 AM // 10:07..
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